Aaron Swartz’s Raw Thoughts

I spent a good amount of time over the weekend reading Aaron Swartz’s blog, shortly after his untimely passing. In short, I never new him, and so I don’t want to rehash everything that’s been said, but judging by what I’ve read, he was a brilliant person. So I leave you with a few blog entries that I found particularly insightful, interesting, and helpful. Some are longer, some are shorter, but I’d recommend giving them all a read.

Is a $329 iPad mini Good Business?

I posed a question earlier today about Apple’s new iPad mini pricing. Is there anyone who would have bought the iPad at $299 that won’t purchase it at $329? My guess is no. There are reasons such as brand/price perception, the supposed $299 psychological barrier, and more that I don’t want to really cover, so I’ll pose it as a simple mathematical statement.

An App Store Retrospective

Four years ago today, the Apple App Store launched, changing the face of software distribution. Anyone from a curious 13-year old to a grizzled developer who lived through learning Pascal can release an app and hope to strike gold. Even Apple’s own operating systems are distributed with this model now. I distinctly remember my first thoughts on the matter. I was standing in line for the iPhone 3G, not for myself, but for a coworker who I had convinced to upgrade (so I could get his original iPhone). Imagine, the internet in my pocket, anywhere I went. The future had arrived for me. Four years later, this has become commonplace. But I do remember being asked on that line, “so what do you think about this app store?” by a curious line stander. I didn’t have much background actually developing software yet, so I heartily told him “Eh, you can already download apps from Installer, who cares where you get it from?” (Sidenote: Remember Installer?)

Back from the Mac

iOS 6 ends up bringing a lot of interesting new features to the regular user, and looking over the API differences, not a lot on the developer side of things. iOS 5 was a gigantic leap for developers, starting with ARC, Storyboards, and a bajillion1 APIs opened up. I’m willing to bet that this is becoming Apple’s calling card. One on, one off, is now to be prevalent in designing both hardware and software.

  1. That’s a technical term for all you non-tech savvy folk. ↩︎


© 2016 and onwards. All rights reserved.